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AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Bolivia Q4 2021

Explore the performance of the top 5 first person games on Android in Bolivia during Q4 2021, based on weekly downloads and revenue data from Sensor Tower.

Top 5 First Person Games on Android in Bolivia Q4 2021

In the fourth quarter of 2021, the top 5 first person games on the Android platform in Bolivia exhibited varied performance trends. Here's a detailed look at their weekly downloads and revenue, sourced from Sensor Tower.

Craftsman: Building Craft saw a fluctuating download pattern throughout the quarter. Starting at approximately 18.5K downloads in the first week of October, the game experienced a dip mid-quarter but rebounded strongly towards the end of December, peaking at around 30.3K downloads in the final week. Notably, the game did not generate any revenue during this period.

Yes or No?! - Food Pranks demonstrated a high variability in weekly downloads. Beginning with a modest 380 downloads in late September, the game's popularity surged to about 33K downloads by mid-October. However, this was followed by a general downward trend, concluding the year with approximately 7.6K downloads in the last week of December. Similar to Craftsman, this game did not report any revenue for the quarter.

Minicraft 2020 maintained a relatively stable download rate. Starting with around 10.8K downloads at the end of September, the game saw minor fluctuations, peaking at about 11.6K downloads in early December. The quarter ended with a slight drop to around 8.9K downloads. There was no revenue reported for Minicraft 2020 during this period.

DIY Makeup experienced a significant increase in downloads over the quarter. From an initial count of approximately 7.1K downloads at the end of September, the game’s weekly downloads rose steadily, reaching around 10.7K in early December. Despite a small dip towards the end of December, the game ended the quarter with about 7.9K downloads. Revenue data for DIY Makeup was not available.

Cooking Madness: A Chef's Game had a mixed performance in terms of downloads and revenue. The game started Q4 with around 8.3K downloads, experiencing a gradual decline to about 4.1K by the end of December. In terms of revenue, the game earned between $19 and $49 weekly, with a slight peak of $49 during the first week of November.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022